This 'new technologies' bit was interesting, perhaps they've decided to go DirectX 12 with an Unreal Engine upgrade? At this point we can only speculate with so little information. Not good at all and as a huge Rocket League fan I'm not pleased-annoyed you might say.
So the Linux and macOS versions will still be there, but left old and online play will be disabled. If you purchased Rocket League for Mac or Linux on Steam, the game will still work with full functionality when installed and played on a computer running Windows 7 or newer. This update will disable online functionality (such as in-game purchases) for players on macOS and Linux, but offline features including Local Matches, and splitscreen play will still be accessible. As a result, the final patch for the macOS and Linux versions of the game will be in March. Their published statement on this was quite short and didn't really explain much:Īs we continue to upgrade Rocket League with new technologies, it is no longer viable for us to maintain support for the macOS and Linux (SteamOS) platforms. Sad news today Linux gamers, Psyonix emailed us directly to make sure we saw the news that they're officially ending support of Rocket League on Linux and macOS.